Extreme Cosplay |
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Type | Secondary Quests |
DLC | Blood and Wine |
Location | Toussaint |
Suggested Level | 40 |
Prerequisite | none |
Next Quest | none |
Extreme Cosplay is a Secondary Quest in The Witcher 3 Wild Hunt. This Secondary Quest is a part of the Blood and Wine DLC. Secondary Quests are optional Quests not required to finish the game. Some of these quests may have a bearing on certain Main Quests or may be a consequence of another Quest.
Extreme Cosplay begins in Caroberta Woods. Geralt may come across a trail of of blood or encounter Gaston first near the Doren Alma Estate. These action will both trigger the quest, but will produce different journal entries depending on the first encounter.
Though many find it hard to believe, witchers can catch the scent of blood from over a league away. It thus comes as no surprise that, one day as he traveled in toussaint, Geralt departed from the beaten path towards a seemingly peaceful residence. When he found bloody marks on it's locked doors, he began investigating...
The Witcher 3 Extreme Cosplay Objectives
- Follow the tracks of the murdered man using your Witcher Senses.
- Investigate the estate grounds using your Witcher Senses.
- Use your Witcher Senses to follow the smell of burning.
- Light all the lamps in the garden. 6/6
- Take a loaf of elven bread.
- Place an offering of elven bread in front of Durand's throne.
- Take a bottle of elven wine.
- Place an offering of elven wine in front of Durand's throne.
- Pick up an elven shield.
- Pick up an elven sword.
- Draw the elven sword and shield.
- Kneel before Durand.
- Defeat the living statues.
Rewards for Extreme Cosplay in The Witcher 3
- 250
- 300
- Ancient elven sword
Walkthrough for The Witcher 3 Extreme Cosplay
Begin the quest by either interacting with Gaston or the trail of blood by the Doren Alma Estate. Follow the tracks then examin the end and it will lead you to a gate. Use Aard on the gate to get through. then investigate teh estate. You will have a few highlighted areas. Approach the stairs and you will fnd some burn marks. You will then be prompted to follow the smell of burning. It will lead you to a door. Knock on the door. The cutscene will begin adn you will have the option to ask for help. Do so and they will not decline. Your next objective will be to light the 6 lamps in the area then to take a loaf of bread and place it one the plate in front of the throne. Do the same with the elven wine. Pick up the sword and shield found in the same area then draw it and kneel on the rug area infront of the throne. After this is complete, you will face a number of Living Statues. Defeat them and that will be your last objective.
Extreme Cosplay Journal
(If Gaston is foundfirst instead of the trail of blood)
Sometimes traveling can be deadly dull – nothing but the slow crawl of the horizon, the sun beating down on your neck and the chirping of crickets. Other times, however, it can be surprisingly eventful, as a certain Gaston, a simple merchant from Toussaint, learned for himself when he happened across a mortally wounded man by the roadside. Though he provided aid as quickly as he could, the mysterious man soon bled to death. Right as he did, up walked the hero of my tale, Geralt.
Though Geralt usually works alone, he made an exception in this case and agreed to let Gaston accompany him. Together they set off following the dead man's tracks towards a residence in which all seemed calm and quiet. Yet once they entered, they found overturned tables, cracked dishes and... more bodies. Luckily, the owner of the villa, Durand Faucher-Plamondon de Savarin, had survived the massacre and was able to tell them what had happened. It seemed Durand and his companions from the Society of Friends of the History of Toussaint had accidentally summoned some kind of monster. Geralt knew his duty was to draw the beast there again and exterminate it before it could shed more blood.
The story had a surprising finale. They discovered the massacre had been committed by... elven statues. Durand had purchased these a few weeks prior. They were in truth golems, meant to be part of a trap set by the last elven ruler of Toussaint, Divethaf, to take out his vanquisher and tormentor, King Ludovic. Divethaf's trap was never sprung, so his golems slept through the centuries, undisturbed until Durand repeated a formula during an act of historic reconstruction and they awoke...
The Witcher 3 Extreme Cosplay Notes & Trivia
- Notes, Tips, Other Trivia for Extreme Cosplay.