Ghosts of the Past

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Type Secondary Quest
Location Velen
Suggested Level 6
Prerequisite None
Next Quest None

Ghosts of the Past is a Secondary Quest in The Witcher 3 Wild Hunt. Secondary Quests are optional Quests not required to finish the game. Some of these quests may have a bearing on certain Main Quests or may be a consequence of another Quest.

Ghosts of the Past is a unique quest that is only available if you spared Letho in The Witcher 2: Assassins of Kings. If starting on a brand new save without simulating a Witcher 2 save, this quest is unavailable. This quest can be obtained by approaching Reardon Manor in Velen, where you'll find traps littering the grounds of the manor supposedly infested by monsters. 

 

What does one expect to find inside an abandoned country manor? Dusty crockery. Moth-eaten doilies. A moldy trophy buck, perhaps, if its inhabitants trod on the wild side. Certainly not the most wanted man north or south of the Yaruga. Yet that, dear reader, is exactly who Geralt found when he entered such a manor in Lindenvale. The assassin of kings himself, Geralt's old acquaintance, his sometime friend and sometime enemy: Letho. He was hiding there from bounty hunters out for his scalp. Geralt, now fully able to remember how Letho and two of his colleagues once saved Yennefer's life, could not refuse him help.

 

The Witcher 3 Ghosts of the Past Objectives

  • Search the farmstead.
  • Find where the noise is coming from using your Witcher Senses.
  • Enter the barn.
  • Search the barn.
  • Find a ladder using your Witcher Senses.
  • Kill the bounty hunters.
  • Ride with Letho and find Louis.
  • Kill the bandits.
  • Ride with Letho to Lindenvale.
  • Accompany Letho around Lindenvale.
  • Deal with Vester and his men.

 

Rewards for Ghosts of the Past in The Witcher 3

  • 75 Exp

 

Walkthrough for The Witcher 3 Ghosts of the Past

Geralt will find Letho and he will explain the events that happened after what transpired at Loc Muinne, he has been on the run and in hiding ever since. He asks Geralt to go meet his friend Louis right after taking care of the Mercenaries, you will see Letho butchering 6 men and at the end, he will fall by a crossbow bolt. Here you have 2 choices:

  1. If you decide to diffuse the situation the men will want to claim the bounty placed on Letho, instead Geralt will convince them to take the Medalion.
  2. If you decide to intervene a fight will occur and the attackers will be killed

Afterward, Geralt will investigate the corpse of Letho, to discover that a poison was applied to make him look dead. Geralt will decide to invite Letho to stay in Kaer Morhen after. 

 

The Witcher 3 Ghosts of the Past Notes & Trivia

  • Takes place in the same quest area as the quest The Fall of the House of Reardon.
  • This quest would only be available if the player chose to allow Letho to leave alive during the final confrontation in Loc Muine. This choice can be made either by using a witcher 2 save or choosing to let Letho live when being interrogated by the Nilfgaardians about the events of the past.

 

The Witcher 3: Wild Hunt All Secondary Quests
A Bard's Beloved  ♦  A Dangerous Game  ♦  A Deadly Plot  ♦  A Dog's Life  ♦  A Favor for a Friend  ♦  A Feast for Crows  ♦  A Final Kindness  ♦  A Frying Pan, Spick and Span  ♦  A Greedy God  ♦  A Knight's Tales  ♦  A Midnight Clear  ♦  A Portrait of the Witcher as an Old Man  ♦  A Towerful of Mice  ♦  A Walk on the Waterfront  ♦  Amidst the Mill's Grist  ♦  An Invitation From Keira Metz  ♦  At the Mercy of Strangers  ♦  Avid Collector  ♦  Big Feet to Fill  ♦  Big Feet to Fill: The Fifth Group  ♦  Big Feet to Fill: The First Group  ♦  Big Feet to Fill: The Fourth Group  ♦  Big Feet to Fill: The Second Group  ♦  Big Feet to Fill: The Third Group  ♦  Bitter Harvest  ♦  Black Pearl  ♦  Blood Ties  ♦  Cabaret  ♦  Caravan Attack  ♦  Carnal Sins  ♦  Ciri's Room  ♦  Deadly Crossing (I)  ♦  Deadly Crossing (II)  ♦  Death by Fire  ♦  Defender of the Faith  ♦  Duck, Duck, Goosed!  ♦  Enchanting: Quality Has Its Price  ♦  Enchanting: Start-up Costs  ♦  Extreme Cosplay  ♦  Face Me if You Dare  ♦  Faithful Friend (Quest)  ♦  Fake Papers  ♦  Father Knows Worst  ♦  Fencing Lessons  ♦  Fists of Fury: Toussaint  ♦  Fists of Fury: Velen  ♦  Following the Thread  ♦  Fools' Gold  ♦  For the Advancement of Learning  ♦  Forefathers' Eve  ♦  Funeral Pyres  ♦  Goodness, Gracious, Great Balls of Granite!  ♦  Gwent: Never Fear, Skellige's Here  ♦  Gwent: Playing Innkeeps  ♦  Gwent: To Everything - Turn, Turn, Tournament!  ♦  Gwent: Velen Players  ♦  Harassing a Troll  ♦  Haunted House  ♦  Hazardous Goods  ♦  Hey, You Wanna Look at My Stuff  ♦  Hidden Messages of the Nilfgaardian Kind  ♦  Honor Among Thieves  ♦  In the Eternal Fire's Shadow  ♦  It Takes Three to Tango  ♦  Knight for Hire  ♦  Last Rites  ♦  Little Red  ♦  Looters (II)  ♦  Looters (III)  ♦  Love's Cruel Snares  ♦  Lynch Mob  ♦  Magic Lamp  ♦  Man’s Best Friend  ♦  Master Armorers  ♦  Master Master Master Master!  ♦  Message from an Old Friend  ♦  Missing in Action  ♦  Mutual of Beauclair's Wild Kingdom  ♦  No Place Like Home (Blood and Wine)  ♦  Novigrad, Closed City  ♦  Of Dairy and Darkness  ♦  Of Sheers and a Witcher I Sing  ♦  Of Swords and Dumplings  ♦  On Death's Bed  ♦  Out on Your Arse!  ♦  Paperchase  ♦  Practicum in Advanced Alchemy  ♦  Precious Cargo  ♦  Races: Crow's Perch  ♦  Races: Swift as the Western Winds  ♦  Raging Wolf  ♦  Reason of State  ♦  Return to Crookback Bog  ♦  Rose on a Red Field  ♦  Take What You Want  ♦  The Dwarven Document Dilemma  ♦  The Fall of the House of Reardon  ♦  The Gangs of Novigrad  ♦  The Hunger Game  ♦  The Perks of Being a Jailbird  ♦  The Taxman Cometh  ♦  The Truth is in the Stars  ♦  The Volunteer  ♦  The Warble of a Smitten Knight  ♦  The Words of the Prophets Are Written on Sarcophagi  ♦  There Can Be Only One  ♦  Thou Shalt Not Pass  ♦  Till Death Do You Part  ♦  Turn and Face the Strange  ♦  Twisted Firestarter  ♦  Vintner's Contract: Chuchote Cave  ♦  Vintner's Contract: Cleaning Those Hard-to-Reach Places  ♦  Vintner's Contract: Duchaton Crest  ♦  Vintner's Contract: Dun Tynne Hillside  ♦  Vintner's Contract: Griffin-in-the-Vines  ♦  Vintner's Contract: Rivecalme Storehouse  ♦  Warehouse of Woe  ♦  Wild at Heart  ♦  Wine Wars: Belgaard  ♦  Wine Wars: Consorting  ♦  Wine Wars: Coronata  ♦  Wine Wars: The Deus in the Machina  ♦  Wine Wars: Vermentino  ♦  Witcher Wannabe  ♦  Without a Trace



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