A Towerful of Mice

-
Type Secondary Quest
Location Fyke Isle, Velen
Suggested Level 6
Prerequisite An Invitation from Keira Metz
Next Quest A Favor for a Friend

A Towerful of Mice is a Secondary Quest in The Witcher 3 Wild Hunt. Secondary Quests are optional Quests not required to finish the game. Some of these quests may have a bearing on certain Main Quests or may be a consequence of another Quest.

A Towerful of Mice can be obtained after completing An Invitation from Keira Metz. Keira asks Geralt to help her lift the curse of Fyke Island

 

A horrible curse had befallen Fyke Isle and the tower that stood upon it. Half a year prior, Lord Vserad had moved his court there, seeking shelter from approaching Nilfgaardian armies. While famine raged all around, the lord of Velen wallowed in excess and cared not a whit for his suffering vassals. The gods saw fit to punish him and one, towards his end, cursed him. One day, a host of mice scurried into the tower and proceeded to devour everything, including Vserad, his court and his resident mage, Alexander.

 

The Witcher 3 A Towerful of Mice Objectives

 

  • Use Keira's boat to reach Fyke Isle.
  • (Optional) Use the Magic Lamp to find ghosts.
  • Find a way to get to Fyke Isle.
  • Head toward the tower.
  • Explore the tower.
  • Find the mage Alexander's laboratory.
  • Use Keira's lamp to investigate Alexander's laboratory.
  • Use the magic lamp to contact Annabelle.
  • Take Annabelle to Graham Or Bring Graham To Annabelle In The Tower.
  • Investigate what happened.
  • Tell Keira you've lifted the curse on Fyke Isle.

 

 

Rewards for A Towerful of Mice in The Witcher 3

 

If Geralt accepts Anabelle's request:

  • 300 Exp

If Geralt declines Anabelle's request:

  • 500 Exp

 

 

Walkthrough for The Witcher 3 A Towerful of Mice

Finding the ghosts using the Magic Lamp
"The first location is near the entrance to the area around the tower. To use the lamp open the circular toolbar and select the magic lamp. It is then usable with the quest item button, middle mouse button on the PC. The second location is behind the tower. The third is in the first room when you enter the tower. The fourth is in the basement of the tower. The fifth is on the second floor of the tower. The sixth is in a room on the third floor of the tower. The last is at the top of the tower."

 

The Witcher 3 A Towerful of Mice Notes & Trivia

  • Notes, Tips, Other Trivia for A Towerful of Mice.

 

 

The Witcher 3: Wild Hunt All Secondary Quests
A Dangerous Game  ♦  A Deadly Plot  ♦  A Dog's Life  ♦  A Favor for a Friend  ♦  A Feast for Crows  ♦  A Final Kindness  ♦  A Frying Pan, Spick and Span  ♦  A Greedy God  ♦  A Knight's Tales  ♦  A Portrait of the Witcher as an Old Man  ♦  A Walk on the Waterfront  ♦  Amidst the Mill's Grist  ♦  An Invitation From Keira Metz  ♦  Big Feet to Fill  ♦  Big Feet to Fill: The Fifth Group  ♦  Big Feet to Fill: The First Group  ♦  Big Feet to Fill: The Fourth Group  ♦  Big Feet to Fill: The Second Group  ♦  Big Feet to Fill: The Third Group  ♦  Bitter Harvest  ♦  Black Pearl  ♦  Blood Ties  ♦  Cabaret  ♦  Carnal Sins  ♦  Ciri's Room  ♦  Death by Fire  ♦  Defender of the Faith  ♦  Duck, Duck, Goosed!  ♦  Extreme Cosplay  ♦  Face Me if You Dare  ♦  Faithful Friend (Quest)  ♦  Fake Papers  ♦  Father Knows Worst  ♦  Fencing Lessons  ♦  Fists of Fury: Toussaint  ♦  Fists of Fury: Velen  ♦  Following the Thread  ♦  Fools' Gold  ♦  For the Advancement of Learning  ♦  Forefathers' Eve  ♦  Funeral Pyres  ♦  Ghosts of the Past  ♦  Goodness, Gracious, Great Balls of Granite!  ♦  Gwent: Never Fear, Skellige's Here  ♦  Gwent: Playing Innkeeps  ♦  Gwent: To Everything - Turn, Turn, Tournament!  ♦  Gwent: Velen Players  ♦  Haunted House  ♦  Hazardous Goods  ♦  Hey, You Wanna Look at My Stuff  ♦  Hidden Messages of the Nilfgaardian Kind  ♦  Honor Among Thieves  ♦  In the Eternal Fire's Shadow  ♦  It Takes Three to Tango  ♦  Knight for Hire  ♦  Last Rites  ♦  Little Red  ♦  Love's Cruel Snares  ♦  Lynch Mob  ♦  Magic Lamp  ♦  Master Armorers  ♦  Master Master Master Master!  ♦  Message from an Old Friend  ♦  Missing in Action  ♦  Mutual of Beauclair's Wild Kingdom  ♦  No Place Like Home (Blood and Wine)  ♦  Novigrad, Closed City  ♦  Of Dairy and Darkness  ♦  Of Sheers and a Witcher I Sing  ♦  Of Swords and Dumplings  ♦  On Death's Bed  ♦  Out on Your Arse!  ♦  Paperchase  ♦  Precious Cargo  ♦  Races: Crow's Perch  ♦  Raging Wolf  ♦  Reason of State  ♦  Return to Crookback Bog  ♦  Take What You Want  ♦  The Dwarven Document Dilemma  ♦  The Fall of the House of Reardon  ♦  The Gangs of Novigrad  ♦  The Hunger Game  ♦  The Perks of Being a Jailbird  ♦  The Truth is in the Stars  ♦  The Volunteer  ♦  The Warble of a Smitten Knight  ♦  The Words of the Prophets Are Written on Sarcophagi  ♦  There Can Be Only One  ♦  Thou Shalt Not Pass  ♦  Till Death Do You Part  ♦  Turn and Face the Strange  ♦  Twisted Firestarter  ♦  Vintner's Contract: Chuchote Cave  ♦  Vintner's Contract: Cleaning Those Hard-to-Reach Places  ♦  Vintner's Contract: Duchaton Crest  ♦  Vintner's Contract: Dun Tynne Hillside  ♦  Vintner's Contract: Rivecalme Storehouse  ♦  Vitner's Contract: Griffin-in-the-Vines  ♦  Warehouse of Woe  ♦  Wild at Heart  ♦  Wine Wars: Belgaard  ♦  Wine Wars: Consorting  ♦  Wine Wars: Coronata  ♦  Wine Wars: The Deus in the Machina  ♦  Wine Wars: Vermentino  ♦  Witcher Wannabe



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    • Anonymous

      Trying not to spoil...but do not do this...it is the easy way out of the quest, but what you're really doing is failing at being a Witcher. Plus it also causes an innocent to die.

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