A Greedy God

Type Secondary Quest
Location Wastrel Manor, Velen
Suggested Level 7
Prerequisite Wandering in the Dark
Next Quest None

A Greedy God is a Secondary Quest in The Witcher 3 Wild Hunt. Secondary Quests are optional Quests not required to finish the game. Some of these quests may have a bearing on certain Main Quests or may be a consequence of another Quest.

A Greedy God can be obtained by speaking to Dagmar marked with a yellow exclamation mark in the ruins south of the Wastrel Manor in Velen. This quest can only be completed after obtaining The Eye of Nehaleni in Wandering in the Dark. The peasants talk to Geralt about their concerns on the lack of offerings they have for their deity, the Allgod. 


In the backwoods of Velen Geralt came across an altar, and next to it - two troubled villagers. When asked the source of their worries, the peasants told Geralt the deity they worshipped - the awe-inspiring Allgod - had rejected the offerings they had brought him. The witcher was not a particularly gods-fearing individual, yet nevertheless promised that he'd intercede for the peasants with their deity.


The Witcher 3 A Greedy God Objectives

  • Address the Allgod using the altar.
  • Find the Allgod using your Witcher Senses.
  • Convince the sylvan to change his ways.

If Geralt decides to kill the sylvan:

  • Kill the sylvan.
  • Talk to the peasants.



Rewards for A Greedy God in The Witcher 3

If Geralt kills the sylvan or strikes a deal with the sylvan and does not tell the peasants about the cellar:

  • 50 Crowns

If Geralt strikes a deal with the sylvan and tells the peasants about the cellar:

  • 50 Exp
  • 50 Crowns



Walkthrough for The Witcher 3 A Greedy God

There are 4 decisions that can be made on this quest:

  1. Kill the Sylvan. (The peasants are not pleased)
  2. Threaten the Sylvan into accepting the humble offerings, and he will agree (peasants are pleased)
  3. Tell the Sylvan to keep deceiving the peasants (peasants are distraught)
  4. Tell the peasants to check the cellar. (peasants will be dead if you check back in a day)



The Witcher 3 A Greedy God Notes & Trivia

  • Killing Allgod enables you to loot the following Items from his body, 4 Hardened Leather, 25 Crowns, 5 Grilled Pork, 1 Monster Heart, 3 Monster Hair, 1 Moster Liver, 1 Monster Eye, 1 Monster Saliva



The Witcher 3: Wild Hunt All Secondary Quests
A Dangerous Game  ♦  A Deadly Plot  ♦  A Dog's Life  ♦  A Favor for a Friend  ♦  A Feast for Crows  ♦  A Final Kindness  ♦  A Frying Pan, Spick and Span  ♦  A Knight's Tales  ♦  A Portrait of the Witcher as an Old Man  ♦  A Towerful of Mice  ♦  A Walk on the Waterfront  ♦  Amidst the Mill's Grist  ♦  An Invitation From Keira Metz  ♦  Big Feet to Fill  ♦  Big Feet to Fill: The Fifth Group  ♦  Big Feet to Fill: The First Group  ♦  Big Feet to Fill: The Fourth Group  ♦  Big Feet to Fill: The Second Group  ♦  Big Feet to Fill: The Third Group  ♦  Bitter Harvest  ♦  Black Pearl  ♦  Blood Ties  ♦  Cabaret  ♦  Carnal Sins  ♦  Ciri's Room  ♦  Death by Fire  ♦  Defender of the Faith  ♦  Duck, Duck, Goosed!  ♦  Extreme Cosplay  ♦  Face Me if You Dare  ♦  Faithful Friend (Quest)  ♦  Fake Papers  ♦  Father Knows Worst  ♦  Fencing Lessons  ♦  Fists of Fury: Toussaint  ♦  Fists of Fury: Velen  ♦  Following the Thread  ♦  Fools' Gold  ♦  For the Advancement of Learning  ♦  Forefathers' Eve  ♦  Funeral Pyres  ♦  Ghosts of the Past  ♦  Goodness, Gracious, Great Balls of Granite!  ♦  Gwent: Never Fear, Skellige's Here  ♦  Gwent: Playing Innkeeps  ♦  Gwent: To Everything - Turn, Turn, Tournament!  ♦  Gwent: Velen Players  ♦  Haunted House  ♦  Hazardous Goods  ♦  Hey, You Wanna Look at My Stuff  ♦  Hidden Messages of the Nilfgaardian Kind  ♦  Honor Among Thieves  ♦  In the Eternal Fire's Shadow  ♦  It Takes Three to Tango  ♦  Knight for Hire  ♦  Last Rites  ♦  Little Red  ♦  Love's Cruel Snares  ♦  Lynch Mob  ♦  Magic Lamp  ♦  Master Armorers  ♦  Master Master Master Master!  ♦  Message from an Old Friend  ♦  Missing in Action  ♦  Mutual of Beauclair's Wild Kingdom  ♦  No Place Like Home (Blood and Wine)  ♦  Novigrad, Closed City  ♦  Of Dairy and Darkness  ♦  Of Sheers and a Witcher I Sing  ♦  Of Swords and Dumplings  ♦  On Death's Bed  ♦  Out on Your Arse!  ♦  Paperchase  ♦  Precious Cargo  ♦  Races: Crow's Perch  ♦  Raging Wolf  ♦  Reason of State  ♦  Return to Crookback Bog  ♦  Take What You Want  ♦  The Dwarven Document Dilemma  ♦  The Fall of the House of Reardon  ♦  The Gangs of Novigrad  ♦  The Hunger Game  ♦  The Perks of Being a Jailbird  ♦  The Truth is in the Stars  ♦  The Volunteer  ♦  The Warble of a Smitten Knight  ♦  The Words of the Prophets Are Written on Sarcophagi  ♦  There Can Be Only One  ♦  Thou Shalt Not Pass  ♦  Till Death Do You Part  ♦  Turn and Face the Strange  ♦  Twisted Firestarter  ♦  Vintner's Contract: Chuchote Cave  ♦  Vintner's Contract: Cleaning Those Hard-to-Reach Places  ♦  Vintner's Contract: Duchaton Crest  ♦  Vintner's Contract: Dun Tynne Hillside  ♦  Vintner's Contract: Rivecalme Storehouse  ♦  Vitner's Contract: Griffin-in-the-Vines  ♦  Warehouse of Woe  ♦  Wild at Heart  ♦  Wine Wars: Belgaard  ♦  Wine Wars: Consorting  ♦  Wine Wars: Coronata  ♦  Wine Wars: The Deus in the Machina  ♦  Wine Wars: Vermentino  ♦  Witcher Wannabe

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    • Anonymous

      Part 4 of the decision outcomes is simply not true!
      I've done this mission 2 times and both times I chose to tell the peasants about the cave. Not once have I later found their bodies, tho twice I've seen the entrance to the cave filled up with bricks.
      The meaning of this is pretty obvious, since the Sylvan would have no reason to close the entance for good in the first place and also could have just done it with an illusion, as he already did before.
      It is however quite likely, that the peasants would not have been too amused after finding out about the "monster" (definitely in their eyes) that has eaten all their food for years and therefore trapped it/him inside his own cave to let him starve (ironicly fitting end).

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