Wild at Heart

Type Secondary Quest
Location Velen
Suggested Level 7
Prerequisite None
Next Quest None

Wild at Heart is a Secondary Quest in The Witcher 3 Wild Hunt. Secondary Quests are optional Quests not required to finish the game. Some of these quests may have a bearing on certain Main Quests or may be a consequence of another Quest.

Wild at Heart can be obtained by collecting the notice off of the Notice Board at the Inn at the Crossroads in Velen. Geralt is tasked with aiding the hunter Niellen in finding his wife, Hanna. 


While muddling around the well-shaded village of Blackbough, Geralt happened across a notice. It stated a hunter named Niellen was looking for any help he could get in finding his wife, who had disappeared in the nearby woods a few days earlier. Geralt, already deep in a search-and-rescue vein, decided to help find the woman.

The Witcher 3 Wild at Heart Objectives

  • Talk to the hunter named Niellen.
  • Ask the neighbors about Hanna.
  • Search for signs of Hanna in the woods using your Witcher Senses.

If Geralt agrees with Margritt:

  • Tell Niellen that Hanna is dead.

If Geralt continues to investigate:

  • Find the werewolf's lair using your Witcher Senses.
  • Search the werewolf's lair.
  • Wait for nightfall.
  • Defeat the werewolf.


Rewards for Wild at Heart in The Witcher 3


Walkthrough for The Witcher 3 Wild at Heart

Locations: Crow's Perch, Blackbough, Isolated Shack

Characters: Niellen, Margaret, Glenna, Blacksmith, Hanna
Enemies: Nekker, Wolf, Bear, Werewolf

Pick this up from the notice board in Crow's Perch, with a note from a man called Niellen whose whife Hanna has gone missing. He can be found in the village of Blackbough, and when you speak to him he will tell you about his worries. During your conversation, Niellen's sister in law Margaret will approach and comment that Hannah was friends with the butcher's wife, Glenna.

You should now go around the village asking about Hannah. You should talk to Glenna who says that the girl was probably killed by wolves. Then approach the blacksmith and his children will reveal they saw Hanah going towards the woods with another woman.

Continue your investigation by entering the northern woods yourself and walk towards the objective point fighting off nekkers and wolfs in the area. Once you reach a corpse surrounded by wolves, and when you've defeated them, Margaret will approach you and offer to double your reward if you drop the investigation. You can

  • Agree to stop, be rewarded 55 crowns from Margaret, then return to Niellen and lie, then get an additional 10 crowns.
  • Fool Margaret: Agree to stop, be rewarded 55 crowns from Margaret, then continue to complete this quest.

If you refuse, Maraget will walk away. You can now continue your search, and soon discover Hana's mutilated body. Use your Witcher Senses to note a nearby dog has also been killed, and paw marks leading away, accompanied by a distinct smell. Follow the clues toward the Isolated Shack, where you will find written proof that there is a Werewolf.

In the basement of the shack there are some caves, destroy the locked door and wait until night for the werewolf and some wolves to appear and attack you. If you head into the cave in the daytime the werewolf will be there and will attack you, but he will constantly heal himself and be impossible to kill. Once you have damaged the werewolf enough, a cutscene will play with Margaret interrupting you. She reveals that Niellen is the werewolf and that she has loved Niellen all along, and was aware of his true nature. She had brought her sister to this cave to have her see Niellen and fear him, but it had gone wrong and he had instead killed the woman. Niellen wants vengeance for his wife and threatens to kill Margaret. Geralt can choose to:

  • Stop Niellen from killing Margaret (kill him)
  • Let Niellen kill Margaret.

If you chose the latter, Niellen will then follow you outside and ask that you help him die, as he does not have the courage and cannot endure the pain. Kill him and the quest ends giving you Niellen's Key from his body. This key opens the chest in the house above the werewolf's lair.


The Witcher 3 Wild at Heart Notes & Trivia

  • Notes, Tips, Other Trivia for Wild at Heart.



The Witcher 3: Wild Hunt All Secondary Quests
A Bard's Beloved  ♦  A Dangerous Game  ♦  A Deadly Plot  ♦  A Dog's Life  ♦  A Favor for a Friend  ♦  A Feast for Crows  ♦  A Final Kindness  ♦  A Frying Pan, Spick and Span  ♦  A Greedy God  ♦  A Knight's Tales  ♦  A Midnight Clear  ♦  A Portrait of the Witcher as an Old Man  ♦  A Towerful of Mice  ♦  A Walk on the Waterfront  ♦  Amidst the Mill's Grist  ♦  An Invitation From Keira Metz  ♦  At the Mercy of Strangers  ♦  Avid Collector  ♦  Big Feet to Fill  ♦  Big Feet to Fill: The Fifth Group  ♦  Big Feet to Fill: The First Group  ♦  Big Feet to Fill: The Fourth Group  ♦  Big Feet to Fill: The Second Group  ♦  Big Feet to Fill: The Third Group  ♦  Bitter Harvest  ♦  Black Pearl  ♦  Blood Ties  ♦  Cabaret  ♦  Caravan Attack  ♦  Carnal Sins  ♦  Ciri's Room  ♦  Deadly Crossing (I)  ♦  Deadly Crossing (II)  ♦  Death by Fire  ♦  Defender of the Faith  ♦  Duck, Duck, Goosed!  ♦  Enchanting: Quality Has Its Price  ♦  Enchanting: Start-up Costs  ♦  Extreme Cosplay  ♦  Face Me if You Dare  ♦  Faithful Friend (Quest)  ♦  Fake Papers  ♦  Father Knows Worst  ♦  Fencing Lessons  ♦  Fists of Fury: Toussaint  ♦  Fists of Fury: Velen  ♦  Following the Thread  ♦  Fools' Gold  ♦  For the Advancement of Learning  ♦  Forefathers' Eve  ♦  Funeral Pyres  ♦  Ghosts of the Past  ♦  Goodness, Gracious, Great Balls of Granite!  ♦  Gwent: Never Fear, Skellige's Here  ♦  Gwent: Playing Innkeeps  ♦  Gwent: To Everything - Turn, Turn, Tournament!  ♦  Gwent: Velen Players  ♦  Harassing a Troll  ♦  Haunted House  ♦  Hazardous Goods  ♦  Hey, You Wanna Look at My Stuff  ♦  Hidden Messages of the Nilfgaardian Kind  ♦  Honor Among Thieves  ♦  In the Eternal Fire's Shadow  ♦  It Takes Three to Tango  ♦  Knight for Hire  ♦  Last Rites  ♦  Little Red  ♦  Looters (II)  ♦  Looters (III)  ♦  Love's Cruel Snares  ♦  Lynch Mob  ♦  Magic Lamp  ♦  Master Armorers  ♦  Master Master Master Master!  ♦  Message from an Old Friend  ♦  Missing in Action  ♦  Mutual of Beauclair's Wild Kingdom  ♦  No Place Like Home (Blood and Wine)  ♦  Novigrad, Closed City  ♦  Of Dairy and Darkness  ♦  Of Sheers and a Witcher I Sing  ♦  Of Swords and Dumplings  ♦  On Death's Bed  ♦  Out on Your Arse!  ♦  Paperchase  ♦  Practicum in Advanced Alchemy  ♦  Precious Cargo  ♦  Races: Crow's Perch  ♦  Races: Swift as the Western Winds  ♦  Raging Wolf  ♦  Reason of State  ♦  Return to Crookback Bog  ♦  Rose on a Red Field  ♦  Take What You Want  ♦  The Dwarven Document Dilemma  ♦  The Fall of the House of Reardon  ♦  The Gangs of Novigrad  ♦  The Hunger Game  ♦  The Perks of Being a Jailbird  ♦  The Taxman Cometh  ♦  The Truth is in the Stars  ♦  The Volunteer  ♦  The Warble of a Smitten Knight  ♦  The Words of the Prophets Are Written on Sarcophagi  ♦  There Can Be Only One  ♦  Thou Shalt Not Pass  ♦  Till Death Do You Part  ♦  Turn and Face the Strange  ♦  Twisted Firestarter  ♦  Vintner's Contract: Chuchote Cave  ♦  Vintner's Contract: Cleaning Those Hard-to-Reach Places  ♦  Vintner's Contract: Duchaton Crest  ♦  Vintner's Contract: Dun Tynne Hillside  ♦  Vintner's Contract: Griffin-in-the-Vines  ♦  Vintner's Contract: Rivecalme Storehouse  ♦  Warehouse of Woe  ♦  Wine Wars: Belgaard  ♦  Wine Wars: Consorting  ♦  Wine Wars: Coronata  ♦  Wine Wars: The Deus in the Machina  ♦  Wine Wars: Vermentino  ♦  Witcher Wannabe  ♦  Without a Trace

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