A Midnight Clear

a midnight clear secondary quest hearts of stone dlc witcher 3 wiki guide 300px min
Type Secondary Quests
DLC Hearts of Stone
Location Brunwich
Miller's Lake
Suggested Level 33
Prerequisite Dead Man's Party
Next Quest None

A Midnight Clear is a Secondary Quest in The Witcher 3 Wild Hunt. This Secondary Quest is a part of the Hearts of Stone DLC. Secondary Quests are optional Quests not required to finish the game. Some of these quests may have a bearing on certain Main Quests or may be a consequence of another Quest.

A Midnight Clear becomes available after the Dead Man's Party Main Quest. You can choose to leave the location to end the quest or speak to Shani to begin. 


Though Vlodimir had returned to the nether realms, the night was still young and the wedding not yet over. Shani, dejected at the thought that Geralt would soon return to his many pressing concerns, was sitting alone at one of the tables, staring glumly at the crowd of merrymakers. Master Mirror advised Geralt that a bouquet of flowers or some tasty liqueur might cheer her up.


The Witcher 3 A Midnight Clear Objectives

  • Use your Witcher Senses to find something that will cheer Shani up.
  • Read Shani's Character entry in the Journal to find out what might cheer her up.

If picked a flower:

  • Give Shani the present.

If taken a bottle:

  • Give Shani the alcohol.


Rewards for A Midnight Clear in The Witcher 3

300exp icon witcher 3 wiki guide


Walkthrough for The Witcher 3 A Midnight Clear

This quest occurs at the last location of the Dead Man's Party Main Quest. You can choose to leave the location to end the quest which will result in the journal: 

  • I don't know if Geralt simply didn't notice Shani's sour mood, or deliberately chose to disregard it, but one way or another he left her to work through it on her own and returned to his own concerns. It is a shame he did so, for something tells me that evening might have had a very moving finale...

To go through with the quest, speak to Shani then Use your Witcher Senses to find something that will cheer Shani up. You will also have the opportunity to Romance her during the quest. If you read her journal, you will learn she loves rowan blossoms, however either flower you find will allow you to romance her. You will also have the option to give her a bottle, but only the flowers will romance her. If you want to tfin the Rowan branch it is located on a bush up the stairs near the ladder. 

Give her a flower or a bottle to complete the quest. 


A Midnight Clear Journals

If Geralt chooses rowan blossoms:
Geralt, remembering Shani's love for rowan blossoms, brought her a branch of them, which she delightedly plaited into her hair. Oh, if you'd only seen her then... She looked lovely, radiant, even.

If Geralt chooses mead:
Geralt decided fortified beverages make the best pick-me-ups, and so brought Shani an ample flask.
The witcher took Shani on a long walk by the river and then... then they got in a boat and, as Geralt told it to me, rowed to the moon. Could my friend be turning into something of a romantic? Or perhaps he always was one? One way or the other, a pleasant afternoon and eventful evening spent together lasted until the break of dawn, during which time they... you'll forgive me if I spare you the details.


The Witcher 3 A Midnight Clear Notes & Trivia

  • Notes, Tips, Other Trivia for A Midnight Clear.



The Witcher 3: Wild Hunt All Secondary Quests
A Bard's Beloved  ♦  A Dangerous Game  ♦  A Deadly Plot  ♦  A Dog's Life  ♦  A Favor for a Friend  ♦  A Feast for Crows  ♦  A Final Kindness  ♦  A Frying Pan, Spick and Span  ♦  A Greedy God  ♦  A Knight's Tales  ♦  A Portrait of the Witcher as an Old Man  ♦  A Towerful of Mice  ♦  A Walk on the Waterfront  ♦  Amidst the Mill's Grist  ♦  An Invitation From Keira Metz  ♦  At the Mercy of Strangers  ♦  Avid Collector  ♦  Big Feet to Fill  ♦  Big Feet to Fill: The Fifth Group  ♦  Big Feet to Fill: The First Group  ♦  Big Feet to Fill: The Fourth Group  ♦  Big Feet to Fill: The Second Group  ♦  Big Feet to Fill: The Third Group  ♦  Bitter Harvest  ♦  Black Pearl  ♦  Blood Ties  ♦  Cabaret  ♦  Caravan Attack  ♦  Carnal Sins  ♦  Ciri's Room  ♦  Deadly Crossing (I)  ♦  Deadly Crossing (II)  ♦  Death by Fire  ♦  Defender of the Faith  ♦  Duck, Duck, Goosed!  ♦  Enchanting: Quality Has Its Price  ♦  Enchanting: Start-up Costs  ♦  Extreme Cosplay  ♦  Face Me if You Dare  ♦  Faithful Friend (Quest)  ♦  Fake Papers  ♦  Father Knows Worst  ♦  Fencing Lessons  ♦  Fists of Fury: Toussaint  ♦  Fists of Fury: Velen  ♦  Following the Thread  ♦  Fools' Gold  ♦  For the Advancement of Learning  ♦  Forefathers' Eve  ♦  Funeral Pyres  ♦  Ghosts of the Past  ♦  Goodness, Gracious, Great Balls of Granite!  ♦  Gwent: Never Fear, Skellige's Here  ♦  Gwent: Playing Innkeeps  ♦  Gwent: To Everything - Turn, Turn, Tournament!  ♦  Gwent: Velen Players  ♦  Harassing a Troll  ♦  Haunted House  ♦  Hazardous Goods  ♦  Hey, You Wanna Look at My Stuff  ♦  Hidden Messages of the Nilfgaardian Kind  ♦  Honor Among Thieves  ♦  In the Eternal Fire's Shadow  ♦  It Takes Three to Tango  ♦  Knight for Hire  ♦  Last Rites  ♦  Little Red  ♦  Looters (II)  ♦  Looters (III)  ♦  Love's Cruel Snares  ♦  Lynch Mob  ♦  Magic Lamp  ♦  Master Armorers  ♦  Master Master Master Master!  ♦  Message from an Old Friend  ♦  Missing in Action  ♦  Mutual of Beauclair's Wild Kingdom  ♦  No Place Like Home (Blood and Wine)  ♦  Novigrad, Closed City  ♦  Of Dairy and Darkness  ♦  Of Sheers and a Witcher I Sing  ♦  Of Swords and Dumplings  ♦  On Death's Bed  ♦  Out on Your Arse!  ♦  Paperchase  ♦  Practicum in Advanced Alchemy  ♦  Precious Cargo  ♦  Races: Crow's Perch  ♦  Races: Swift as the Western Winds  ♦  Raging Wolf  ♦  Reason of State  ♦  Return to Crookback Bog  ♦  Rose on a Red Field  ♦  Take What You Want  ♦  The Dwarven Document Dilemma  ♦  The Fall of the House of Reardon  ♦  The Gangs of Novigrad  ♦  The Hunger Game  ♦  The Perks of Being a Jailbird  ♦  The Taxman Cometh  ♦  The Truth is in the Stars  ♦  The Volunteer  ♦  The Warble of a Smitten Knight  ♦  The Words of the Prophets Are Written on Sarcophagi  ♦  There Can Be Only One  ♦  Thou Shalt Not Pass  ♦  Till Death Do You Part  ♦  Turn and Face the Strange  ♦  Twisted Firestarter  ♦  Vintner's Contract: Chuchote Cave  ♦  Vintner's Contract: Cleaning Those Hard-to-Reach Places  ♦  Vintner's Contract: Duchaton Crest  ♦  Vintner's Contract: Dun Tynne Hillside  ♦  Vintner's Contract: Griffin-in-the-Vines  ♦  Vintner's Contract: Rivecalme Storehouse  ♦  Warehouse of Woe  ♦  Wild at Heart  ♦  Wine Wars: Belgaard  ♦  Wine Wars: Consorting  ♦  Wine Wars: Coronata  ♦  Wine Wars: The Deus in the Machina  ♦  Wine Wars: Vermentino  ♦  Witcher Wannabe  ♦  Without a Trace

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