|Range of Health||(info here)|
|Locations||South of Crookback Bog|
|Weaknesses||Dimeritium Bomb, Elementa Oil|
Earth Elemental is an Creature/Monster in The Witcher 3: Wild Hunt.
"How to survive an encounter with an earth elemental? Simple. Run. Fast as you can.
— Nino Murk, bounty hunter
Earth elementals are made of mud, clay, sand and rock dust clumped together with water and brought alive with magic. While seemingly slow and ponderous, these creatures are nevertheless dangerous and should be avoided at all costs."
Earth Elemental Information
- Found in: Velen
- Drops: Elemental Essence, Lesser Glyph of Quen, Infused Shard, Fifth Essence
- Associated Quests:
- Weaknesses: Dimeritium Bomb, Elementa Oil
Earth Elementals have very similar attack patterns to Gargoyles and Golems.
Their high armor and exceptionally large health pools can make these fights lengthy and extremely difficult for impatient players.
You'll see me using Fast Attacks in the video, but Strong Attacks are actually more effective. The reason I'm not using them is because I have 0 points in this skill line
and 10 points in Fast Attack.
Rolling is preferred to dodging in this fight as most of his swipes are high and his jump attacks have long range. Rolling takes you out the reach of this attack, whereas dodging won't.
Aside from Elementa Oil, Earth Elementals don't really have any weaknesses. I suggest using the Quen Sign to mitigate some of the high damage hits this enemy can do,
and just taking the fight slow and steady. You will eventually down him if you are patient.
Trivia & Lore
- Notes on Lore and players notes go here.
16 Jan 2020 21:49
Extremely high armor and life. You need to keep rolling away, and hit them. ALWAYS have Quen on. If you get hit (which WILL happen if you drop your guard), keep a distance untill you can Quen again. I needed 15 minutes to beat a level 30 Earth elemental while I was level 24 Gerald.
28 Feb 2017 11:53
The quote at the top of the page is actually very accurate. If I see one of these bastards, I automatically steer clear of them. Not because they are dangerous (aside of their ground-stomp all of their attacks can be easily dodged, the ground-stomp can be avoided by rolling or with Quen, and it is not only possible, but likely that one can kill them before they ever get hit; hell, I killed one at level 9!), but for the first half of the game they just take so goddamn long to to whittle down they are simply not worth the effort.