A Princess in Distress

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Type Main Quest
Location Blackbough
Suggested Level 5
Prerequisite Hunting a Witch
Next Quest Wandering in the Dark

A Princess in Distress is a Main Quest in The Witcher 3 Wild Hunt. Main Quests are the main storyline of the game that can have a major effect towards the endings. Some of these quests may have dialogue choices that will alter the ending of the game.

To learn more about the Baron's ancestors, Geralt must enlist the aid of a pellar. Princess, the pellar's goat, is needed to carry out the rite, but Princess has vanished. The goat must be located by Geralt and delivered to her owner.

 

Geralt's search for information about the baron's wife and daughter took him to the local pellar. One glance and he knew the man was highly eccentric - an impression only strengthened when the pellar announced he would not divine what had happened to Anna and Tamara until Geralt found Princess, his runaway goat. Having no other choice, Geralt set off on a wild goat chase.

 

The Witcher 3 A Princess in Distress Objectives

  1. Find the Pellar's Goat
  2. Bring the goat to the Pellar
  3. Defend the Goat

 

Rewards for A Princess in Distress in The Witcher 3

  • 100 EXP

 

Walkthrough for The Witcher 3 A Princess in Distress

In the Family Matters sub-quest of The Bloody Baron quest, you will at one point be instructed to go find the Pellar, who will be able to answer questions about a talisman of the Baron's wife that you find in the main house. When you reach the Pellar he will give you some information about the talisman and tell you that there is an incantation he can make to get you more information, however to do this he needs the milk from his goat, Princess, who has ran from her pen. He gives you a bell and tasks you with finding her.

There is a large area to search, but start with the goat's pen and use the Witcher sense to find the goat's tracks. Follow them into the woods. There are several packs of wolves in the area, but what you are most interested in doing before you find the goat is deal with the bear.

You will find the bear at the entrance to a cave in the centre of the search radius. Kill the bear (Quen and Igni are invaluable, in case you haven't faced a bear before) and investigate its cave. You'll find a lot of goat corpses (none of which are princess), but deep in the cave you'll find a cache of loot which includes diagrams for a new witcher sword, so be sure to pick that up.

Head back out to the search area and start hunting the goat down again. Simply use the witcher sense and follow the tracks. When you get close you'll be able to hear Princess so narrow in on the sound and track her down. When you're using witcher senses her sound will appear in red on screen, so when you see that you know she's close.

When you've found her, ring the bell the Pellar gave you and she'll start to follow. Stay close and keep ringing the bell else she'll wander off. Halfway back to the Pellar's shack, she'll run to the entrance of the cave the bear was in, which is why it's suggested you kill the bear before you find princess as he will attack and do damage to the poor goat, given his taste for the creatures.

Lead her back safe and sound to the Pellar and you'll finish the quest and return to the Family Matters quest.

 

The Witcher 3 A Princess in Distress Notes & Trivia

  • Notes, Tips, Other Trivia for A Princess in Distress.

 

 

The Witcher 3: Wild Hunt All Main Quests
A Favor for Radovid  ♦  A Poet Under Pressure  ♦  Battle Preparations  ♦  Be It Ever So Humble...  ♦  Beyond Hill and Dale...  ♦  Blindingly Obvious  ♦  Blood on the Battlefield  ♦  Blood Run  ♦  Blood Simple  ♦  Bloody Baron  ♦  Broken Flowers  ♦  Burlap is the New Stripe  ♦  Capture the Castle  ♦  Child of the Elder Blood  ♦  Ciri's Story: Breakneck Speed  ♦  Ciri's Story: Fleeing the Bog  ♦  Ciri's Story: Out of the Shadows  ♦  Ciri's Story: The King of the Wolves  ♦  Ciri's Story: The Race  ♦  Ciri's Story: Visiting Junior  ♦  Dead Man's Party  ♦  Destination Skellige  ♦  Destination: Skellige  ♦  Disturbance  ♦  Echoes of the Past  ♦  Envoys, Wineboys  ♦  Evil's Soft First Touches  ♦  Family Matters  ♦  Final Preparations  ♦  Get Junior  ♦  Hunting a Witch  ♦  Imperial Audience  ♦  Kaer Morhen (Quest)  ♦  La Cage au Fou  ♦  Ladies of the Wood  ♦  Lilac and Gooseberries  ♦  Missing Persons  ♦  Nameless  ♦  No Place Like Home  ♦  Novigrad Dreaming  ♦  On Thin Ice  ♦  Open Sesame!  ♦  Open Sesame: Breaking and Entering  ♦  Open Sesame: The Safecracker  ♦  Open Sesame: Witcher Seasonings  ♦  Payback  ♦  Pomp and Strange Circumstance  ♦  Pyres of Novigrad  ♦  Scenes From a Marriage  ♦  Skjalls Grave  ♦  Tedd Deireadh, The Final Age  ♦  Tesham Mutna  ♦  The Battle of Kaer Morhen  ♦  The Beast of Toussaint  ♦  The Beast of White Orchard  ♦  The Calm Before the Storm  ♦  The Final Trial  ♦  The Great Escape  ♦  The Incident at White Orchard  ♦  The Isle of Mists  ♦  The King is Dead - Long Live the King  ♦  The Man From Cintra  ♦  The Night of Long Fangs  ♦  The Nilfgaardian Connection  ♦  The Plays the Thing  ♦  The Sunstone  ♦  The Whispering Hillock  ♦  Through Time And Space  ♦  To Bait a Forktail  ♦  To Bait a Forktail...  ♦  Ugly Baby  ♦  Va Fail, Elaine  ♦  Veni Vidi Vigo  ♦  Wandering in the Dark  ♦  What Lies Unseen  ♦  Whatsoever a Man Soweth...  ♦  Where Children Toil, Toys Waste Away  ♦  Wine is Sacred



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