The Final Trial
|Next Quest||No Place Like Home|
The Final Trial is a Main Quest in The Witcher 3 Wild Hunt. Main Quests are the main storyline of the game that can have a major effect towards the endings. Some of these quests may have dialogue choices that will alter the ending of the game.
If you speak with Lambert, he will inform you about going outside to use a Circle of Elements to fill the Phylactery with energy. You can either tell him you still have work to accomplish or go with him right away.
The task of preparing the phylactery fell to Lambert, to his great dissatisfaction. His discontent came as no surprise to me when I learned of it - Lambert was not the most obliging of fellows, and Yennefer, well, let us just say she was not his favorite individual. Nevertheless, Lambert agreed to do the job, and Geralt felt he had no choice but to accompany him.
Geralt and Lambert braved the dangerous path to the Circle of Elements, which took them across a drowner- and foglet-infested lake, through the cave in which Old Speartip slept, and over mountain passes home to mistrustful and treacherous rock trolls. Along the way all the differences between Geralt and his younger comrade were exposed in sharp contrast. Sparks flew between them more than once, and biting commentary and barbed remarks were the order of the day. Geralt tolerated Lambert's prickliness with admirable stoicism, for he knew that the younger witcher's famous sarcasm served only to cover his many deeply-felt, never-healed wounds.
The Witcher 3 The Final Trial Objectives
- Find Lambert.
- Follow Lambert.
- Find the boat.
- Kill the Drowners.
- Kill the Water Hag.
- Get in the boat.
- Sail across the lake with Lambert.
- Go through the cave.
- Get to the Circle of Elements.
- Seek shelter in the tunnel.
- Get past the blockage.
- Back to #9.
- Light the torches around the alter.
- Put the phylactery on the alter.
Rewards for The Final Trial in The Witcher 3
- 500 EXP
Walkthrough for The Witcher 3 The Final Trial
Enter the Kaer Morhen fortress and find Lambert in the great hall. Speak to him and answer however you wish and agree to accompany him on his errand. Set off following him chatting along the way. You will run into some harpies along the way. Cross 2 bridges and make your way to a boathouse.
Head west until you encounter a group of drowners, followed by a hag. Sail across the pond with Lambert. Disembark and chat with Lambert and you will hear a boy cry out. You may investigate the voice or head into the cave.
If you investigate the voice, head west along the shore where you will see a boy. If you approach, 3 foglets will appear in his place.
Once you enter the cave by where the boat is, you can opt to use a Cat Potion to improve your vision. Head north up the ledes and use Aard to clear out some rocks. Continue along the tunnel into a large cave with a central column. If you don't use Aard and are quiet through the cave, you can avoid waking Old Speartip. Defeat him however you proceeded.
Head to the northeast wall and climb a few ledges and turn east to reach a tunnel into the open. Question Lambert however you'd like then head left and follow the path that curves to the left up a mountain. You will see a troll flee. Shortly after you will see 2 rock trolls high up. However you respond they will toss boulders. Spring towards a tunnel.
Once in the tunnel your way is blocked by boulders. Use Aard to clear a path and climb up to a ravine where you will encounter 3 rock trolls. You can either stop Lambert from ending the convo violently and negotiate a way to the circle of elements by removing and putting your swords down. The situation resolves peacefully. Alternatively you can agree with Lambert and take on the trolls.
Afterwards, head south down the trail to the circle of elements. Listen and follow Lambert's instructions. Make your way to the torches and use Igni to light them. Put the phylactery on the altar. Lambert will ask you how you dealt with trolls during your trial. Speak with him about his life and gather the phylactery. If the trolls are still there, return and gather your equipment. Follow Lambert to auto port to the fortress or stay here and explore the area. If you have completed the other 2 main quests made available after Ugly Baby, the quest No Place Like Home starts.
The Witcher 3 The Final Trial Notes & Trivia
- Notes, Tips, Other Trivia for The Final Trial.