The Whispering Hillock

(Image of Quest Giver)
Type
Main Quest
Location
Ancient Oak, Crossroads
Suggested Level
5
Next Quest
Ciri's Story Fleeing the Bog
Previous Quest
Ladies of the Wood

The Whispering Hillock is a Quest in The Witcher 3: Wild Hunt.

 

The Whispering Hillock Objectives

  1. Find the bones of the spirit trapped beneath the Whispering Hillock using your Witcher Senses.

 

Walkthrough

witcherfavicon 120 The Whispering Hillock quest is a sub quest of Ladies Of The Wood . The quest triggers when you reach the hillock and voice tells you to leave.

witcherfavicon 120 Use your witcher sense and you'll get a red sound marker for your target. Kill a couple of packs of wolves who will attack you and you'll eventually reach a large tree. The voice that is whispering to you is coming from down below you. On the minimap you'll see a cave entrance marker appear. Head towards it. You'll also find a Place Of Power near the cave entrance. Be careful though, there is a werewolf patrolling this area who acts similarly to the one you fight in Wild at Heart . Attack him relentlessly as when you get him down to half health he will buff himself and start to regenerate health.

witcherfavicon 120 Enter the cave and swim through the water to reach the creature causing the whispers. The heart of the tree will tell you of his plight, that he was once a wizard who kept the woods in balance with the Ladies Of The Woods, but in their lust for power they killed him and trapped his soul within the tree. He will also tell you that the children who happen to be in the area are in danger and he can rescue them if you free him from his bonds.

witcherfavicon 120 You are given a choice here, you can either free the creature, or kill him.

 

Free The Creature


witcherfavicon 120 If you choose to free him, he will tell you that a ritual needs to be performed and he will need the following things:

  • Raven's feathers
  • A bone from his grave
  • A black, wild horse

witcherfavicon 120 Raven's feathers are common loot around the world so chances are you already have some by this point, but if you don't you'll be directed to where you can collect them.

witcherfavicon 120 You are also directed to the creature's grave, which is guarded by a water hag and several drowners.

witcherfavicon 120 Finally, you will be directed to a meadow where a couple of wild horses gallop around. Use Axii to calm a horse then ride back to the creature.

witcherfavicon 120 Listen to the rest of his dialogue and then perform the ritual. The newly freed creature will save the children and you can complete the quest by finding the quest giver in the woods nearby.

 

Third Possibility (visiting before being ordered to)

If you seek out the spirit before being getting the quest for the crones, the spirit will not offer to free the children. This means that the children do die (while it is not shown or mentioned on-screen, they do not show up at the orphanarium later in the game, whereas they would have in the "save the children" route), but means that you can free the spirit without getting Anna addled by the crones. This has mixed results, as Downwarren is destroyed by the creature and there is a new entity roaming the woods, but Anna is saved. The children die in any route other than one in which you betray the crones, as the Spirit only offers to save them if you've already received the crone quest. 

Video Walkthrough


- JudasBlitzkrieg lg JudasBlitzkrieg -

 

Notes & Trivia

  • Player notes, bugs, and trivia go here

 




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