Updated May 31, 2016 8:06 am
The Beast of Toussaint is a main Blood and Wine Quest in The Witcher 3: Wild Hunt.
"Journal entry goes here"
As you make your way through the countryside, a Golyat will emerge from a windmill. It is powerful but a bit slow, and is vulnerable between attacks. Dispatch it and continue to the river. Use your senses to find footprints and follow them to the water. Take out the group of Scurvers here and use your senses again to check a net by a pole. Head into the water and dive to find a kerchief and your next clue. Head back to the surface to speak with Milton.
Go up the hill and to the village of Corvo Bianco. Use your senses to find out what killed the guards and go inside the cellar where you will find a Bruxa. Defeat it and investigate the body. Follow the marker to Palmerin who will take you to the Duchess.
A Shaelmaar will be loose in the arena, and it is up to you to take it down. The tactic for defeating it is get it to roll into a wall, exposing its vulnerable belly. Afterwards you will be taken to Damien to discuss the murders. Milton, the next victim, is in hiding.
You are now participating in the scavenger hunt. Head to the marker to find the horse, which will run away. Use your senses to find some treats from blankets. You'll want the Basket of Carrots. Head to the horse and obtain the horn.
Head to the dock and dive in the water to find the Golden Fish with your senses. It will be on the edge of the area, near the shore.
With both items recovered, head to the marker to Anna with the egg. This will trigger some cutscenes. As you chase the killer, the quest will end and the next quest Blood Run will initiate.
The Beast of Toussaint |
|
---|---|
(Image of Quest Giver) |
|
Location |
Holloway |
Suggested Level |
?? |
Next Quest |
Blood Run |
Previous Quest |
Envoys, Wineboys |
The Beast of Toussaint is a main Blood and Wine Quest in The Witcher 3: Wild Hunt.
"Journal entry goes here"
The Beast of Toussaint Objectives
- Defeat the giant.
- Follow Milton to the place where the body was found.
- Use your Witcher Senses to search the riverbank.
- Use your Witcher Senses to search the riverbank for signs of the guardsmen's activities.
- Defeat the necrophages.
- Talk to Milton about your findings.
- Use your Witcher Senses to search the nets for clues the guardsmen might have overlooked.
- Follow Milton to the inn to ask if anymore saw where the body was taken.
- Go to Corvo Bianco and examine the body kept in its cellar.
- Look for the body of the Beast's victim in Corvo Bianco's cellar.
- [Optional] Use your Witcher Senses to investigate the site of the massacre.
- [Optional] Read the bruxa Bestiary entry to prepare for the fight.
- Defeat the bruxa.
- Examine the body of the Beast's victim.
- Find Palmerin and ask him to take you to the duchess.
- Defeat the Shaelmaar.
- Follow the duchess to the palace gardens.
- Take the basket of carrots of the "unicorn" to gain its trust.
- Retrieve the golden fish from the pond.
- Use your Witcher Senses to find the golden fish in the pond.
- Meet up with the duchess to piece the clues together and figure out where Milton is hiding.
Rewards
- ?? xp
- ?? gold
- ?? items
Walkthrough
As you make your way through the countryside, a Golyat will emerge from a windmill. It is powerful but a bit slow, and is vulnerable between attacks. Dispatch it and continue to the river. Use your senses to find footprints and follow them to the water. Take out the group of Scurvers here and use your senses again to check a net by a pole. Head into the water and dive to find a kerchief and your next clue. Head back to the surface to speak with Milton.
Go up the hill and to the village of Corvo Bianco. Use your senses to find out what killed the guards and go inside the cellar where you will find a Bruxa. Defeat it and investigate the body. Follow the marker to Palmerin who will take you to the Duchess.
A Shaelmaar will be loose in the arena, and it is up to you to take it down. The tactic for defeating it is get it to roll into a wall, exposing its vulnerable belly. Afterwards you will be taken to Damien to discuss the murders. Milton, the next victim, is in hiding.
You are now participating in the scavenger hunt. Head to the marker to find the horse, which will run away. Use your senses to find some treats from blankets. You'll want the Basket of Carrots. Head to the horse and obtain the horn.
Head to the dock and dive in the water to find the Golden Fish with your senses. It will be on the edge of the area, near the shore.
With both items recovered, head to the marker to Anna with the egg. This will trigger some cutscenes. As you chase the killer, the quest will end and the next quest Blood Run will initiate.
- Video Walkthrough links go here (You must add text)
Notes & Trivia
- Player notes, bugs, and trivia go here