Of Dairy and Darkness

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Type Secondary Quest
Location Novigrad
Suggested Level 9
Prerequisite None
Next Quest None

Of Dairy and Darkness is a Secondary Quest in The Witcher 3 Wild Hunt. Secondary Quests are optional Quests not required to finish the game. Some of these quests may have a bearing on certain Main Quests or may be a consequence of another Quest.

Of Dairy and Darkness can be obtained by purchasing the Lizard Figurine from the merchant in the secret witch hideout in Gildorf or finding Aeramas' Abandoned Manor. In this quest, Geralt investigates the manor of the deceased tyromancer. 

 

A Novigrad merchant told Geralt about a mage named Aeramas. The poor man had, like so many of his colleagues, met a gruesome death on a pyre. With no surviving heirs, his expansive rural residence was now abandoned - and, if the rumors about this eccentric sorcerer were true, inside it awaited a great many curiosities and valuable secrets...

 

The Witcher 3 Of Dairy and Darkness Objectives

 

  • Find out more about the run-down residence.
  • Use Aeramas' artifacts to activate the portal.
  • Search Aeramas' residence using your Witcher Senses.
  • Find a way to activate the portal.
  • Use Aeramas' artifacts to activate the portal.
  • Use the portal in Aeramas' residence.
  • Investigate Aeramas' dungeon.
  • Find a way to pass the tyromancy rooms.
  • Find your way through the flooded chamber. 
  • Deactivate the magic barrier and get to Aeramas' treasure.

 

 

Rewards for Of Dairy and Darkness in The Witcher 3

 

 

 

Walkthrough for The Witcher 3 Of Dairy and Darkness

 

Locations: Novigrad, Aeramas' Abandoned Manor
Characters: Merchant, Aeramas
Enemies: Foglets

Recommended Item: 20 Crowns, The Eye of Nehaleni

Go to Gildorf Square and enter the store nearby, where you can talk to the vendor and learn about Aeramas. Buy the Lizard Figurine and the Jade Figurine for 20 crowns, then travel to the abandoned manor and find the portal within it. Use the artifact to activate it.

Once through the portal, you will find stairs leading down to a cheese chamber. The smell is pungent and Geralt will need to exit promptly. You can light the many torches in the area and make your way to another portal, that takes you to the the flooded chamber.

The Flooded Chamber is, as expected, flooded, so swim across the map to your destination. You can stop for a chest that may contain a Greater Glyph. Once on the other side, you will see a Foglet and Geralt will comment on it being immune to the smell. Jump across the gap and defeat the enemy to then obtain Bull Figurine and Aeramas' Notes.

Using the figurine on the nearby desk will allow you to trigger the portal to the vault. There's a mechanism to deactivate: use Igni on a pyramid switch to your right from the entrance. You can now loot the vault to get your cheesy sword. Keep in mind that using the other portal in this room will take you to a vista upstairs where you can obtain Diagram Enhanced Feline Armor.

 

 

The Witcher 3 Of Dairy and Darkness Notes & Trivia

  • Notes, Tips, Other Trivia for Of Dairy and Darkness.

 

 

The Witcher 3: Wild Hunt All Secondary Quests
A Bard's Beloved  ♦  A Dangerous Game  ♦  A Deadly Plot  ♦  A Dog's Life  ♦  A Dog’s Life  ♦  A Favor for a Friend  ♦  A Feast for Crows  ♦  A Final Kindness  ♦  A Frying Pan, Spick and Span  ♦  A Greedy God  ♦  A Knight's Tales  ♦  A Midnight Clear  ♦  A Portrait of the Witcher as an Old Man  ♦  A Towerful of Mice  ♦  A Walk on the Waterfront  ♦  Amidst the Mill's Grist  ♦  An Invitation From Keira Metz  ♦  At the Mercy of Strangers  ♦  Avid Collector  ♦  Big Feet to Fill  ♦  Big Feet to Fill: The Fifth Group  ♦  Big Feet to Fill: The First Group  ♦  Big Feet to Fill: The Fourth Group  ♦  Big Feet to Fill: The Second Group  ♦  Big Feet to Fill: The Third Group  ♦  Bitter Harvest  ♦  Black Pearl  ♦  Black Pearl (Quest)  ♦  Blood Ties  ♦  Cabaret  ♦  Caravan Attack  ♦  Carnal Sins  ♦  Ciri's Room  ♦  Deadly Crossing (I)  ♦  Deadly Crossing (II)  ♦  Deadly Crossing (III)  ♦  Death by Fire  ♦  Defender of the Faith  ♦  Drunken Rabble  ♦  Duck, Duck, Goosed!  ♦  Enchanting: Quality Has Its Price  ♦  Enchanting: Start-up Costs  ♦  Extreme Cosplay  ♦  Face Me if You Dare  ♦  Faithful Friend (Quest)  ♦  Fake Papers  ♦  Father Knows Worst  ♦  Fencing Lessons  ♦  Fists of Fury Novigrad  ♦  Fists of Fury: Toussaint  ♦  Fists of Fury: Velen  ♦  Following the Thread  ♦  Fools' Gold  ♦  For the Advancement of Learning  ♦  Forefathers' Eve  ♦  Funeral Pyres  ♦  Ghosts of the Past  ♦  Goodness, Gracious, Great Balls of Granite!  ♦  Gwent: Big City Players  ♦  Gwent: Never Fear, Skellige's Here  ♦  Gwent: Playing Innkeeps  ♦  Gwent: Playing Thaler  ♦  Gwent: To Everything - Turn, Turn, Tournament!  ♦  Gwent: Velen Players  ♦  Harassing a Troll  ♦  Haunted House  ♦  Hazardous Goods  ♦  Hey, You Wanna Look at My Stuff  ♦  Hidden Messages of the Nilfgaardian Kind  ♦  Highwayman’s Cache  ♦  Honor Among Thieves  ♦  In the Eternal Fire's Shadow  ♦  It Takes Three to Tango  ♦  Karmic Justice  ♦  Knight for Hire  ♦  Last Rites  ♦  Little Red  ♦  Looters (II)  ♦  Looters (III)  ♦  Love's Cruel Snares  ♦  Love’s Cruel Snares  ♦  Lynch Mob  ♦  Lynch Mob  ♦  Magic Lamp  ♦  Man’s Best Friend  ♦  Master Armorers  ♦  Master Master Master Master!  ♦  Message from an Old Friend  ♦  Missing in Action  ♦  Mutual of Beauclair's Wild Kingdom  ♦  No Place Like Home (Blood and Wine)  ♦  Novigrad, Closed City  ♦  Of Sheers and a Witcher I Sing  ♦  Of Swords and Dumplings  ♦  On Death's Bed  ♦  Out on Your Arse!  ♦  Paperchase  ♦  Practicum in Advanced Alchemy  ♦  Precious Cargo  ♦  Race: The Great Erasmus Vegelbud Memorial Derby  ♦  Races: Crow's Perch  ♦  Races: Swift as the Western Winds  ♦  Racists of Novigrad (I)  ♦  Racists of Novigrad (II)  ♦  Raging Wolf  ♦  Reason of State  ♦  Return to Crookback Bog  ♦  Rose on a Red Field  ♦  Strumpet in Distress  ♦  Suspicious Shakedown  ♦  Take What You Want  ♦  The Dwarven Document Dilemma  ♦  The Fall of the House of Reardon  ♦  The Flame of Hatred  ♦  The Gangs of Novigrad  ♦  The Hunger Game  ♦  The Perks of Being a Jailbird  ♦  The Taxman Cometh  ♦  The Truth is in the Stars  ♦  The Volunteer  ♦  The Warble of a Smitten Knight  ♦  The Words of the Prophets Are Written on Sarcophagi  ♦  There Can Be Only One  ♦  Thou Shalt Not Pass  ♦  Till Death Do You Part  ♦  Turn and Face the Strange  ♦  Twisted Firestarter  ♦  Vintner's Contract: Chuchote Cave  ♦  Vintner's Contract: Cleaning Those Hard-to-Reach Places  ♦  Vintner's Contract: Duchaton Crest  ♦  Vintner's Contract: Dun Tynne Hillside  ♦  Vintner's Contract: Griffin-in-the-Vines  ♦  Vintner's Contract: Rivecalme Storehouse  ♦  Warehouse of Woe  ♦  Wild at Heart  ♦  Wine Wars: Belgaard  ♦  Wine Wars: Consorting  ♦  Wine Wars: Coronata  ♦  Wine Wars: The Deus in the Machina  ♦  Wine Wars: Vermentino  ♦  Witch Hunter Raids  ♦  Witcher Wannabe  ♦  Without a Trace



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    • Anonymous

      So what exactly did all the figurines do? Just allowed us to open the portal?
      Also, in the vista where the Diagram Enhanced Feline Armor is, there is a strange lever. Does it do anything?

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