Whispering Hillock

[Image of location]
[Name of Region]
[Name of Contracts]

Whispering Hillock is a location in Witcher 3: Wild Hunt. Whispering Hillock is located ?

Whispering Hillock Information

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The Whispering Hillock quest is a sub quest of Ladies Of The Wood. The quest triggers when you reach the hillock and voice tells you to leave.

Use your witcher sense and you'll get a red sound marker for your target. Kill a couple of packs of wolves who will attack you and you'll eventually reach a large tree. The voice that is whispering to you is coming from down below you. On the minimap you'll see a cave entrance marker appear. Head towards it. You'll also find a Place Of Power near the cave entrance. Be careful though, there is a werewolf patrolling this area who acts similarly to the one you fight in Wild at Heart. Attack him relentlessly as when you get him down to half health he will buff himself and start to regenerate health.

Enter the cave and swim through the water to reach the creature causing the whispers. The heart of the tree will tell you of his plight, that he was once a wizard who kept the woods in balance with the Ladies Of The Woods, but in their lust for power they killed him and trapped his soul within the tree. He will also tell you that the children who happen to be in the area are in danger and he can rescue them if you free him from his bonds.

You are given a choice here, you can either free the creature, or kill him.

Kill The Creature

<insert walkthrough here>

Free The Creature

If you choose to free him, he will tell you that a ritual needs to be performed and he will need the following things:
  • Raven's feathers
  • A bone from his grave
  • A black, wild horse
Raven's feathers are common loot around the world so chances are you already have some by this point, but if you don't you'll be directed to where you can collect them.

You are also directed to the creature's grave, which is guarded by a water hag and several drowners.

Finally, you will be directed to a meadow where a couple of wild horses gallop around. Use Axii to calm a horse then ride back to the creature.

Listen to the rest of his dialogue and then perform the ritual. The newly freed creature will save the children and you can complete the quest by finding the quest giver in the woods nearby.

Video Walkthrough

- JudasBlitzkrieg JudasBlitzkrieg - Whispering Hillock

Notes and Trivia

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  1. Abandoned Sawmill
  2. Abandoned Tower
  3. Abandoned Village
  4. Abandoned Village (White Orchard)
  5. Aeramas' Abandoned Manor
  6. Alness
  7. Ancient Crypt
  8. Ancient Oak
  9. Ardaiso Quarry
  10. Arette
  11. Arinbjorn
  12. Bandits' Camp
  13. Bay of Winds
  14. Benek
  15. Blackbough
  16. Blandare
  17. Boatmakers' Hut
  18. Border Post
  19. Boxholm
  20. Bridge to Kaer Trolde
  21. Burned Ruins
  22. Byways
  23. Carsten
  24. Cavern
  25. Clan Tordarroch Forge
  26. Claywich
  27. Coast of Wrecks
  28. Codgers Quarry
  29. Condyle
  30. Crossroads (Ard Skellig)
  31. Crossroads (No Man's Land)
  32. Crow's Perch
  33. Cunny of the Goose
  34. Dalvik
  35. Dancing Windmill
  36. Destroyed Bastion
  37. Devil's Pit
  38. Distillery
  39. Dorve Ruins
  40. Downwarren
  41. Dragonslayer's Grotto
  42. Drahim Castle
  43. Drudge
  44. Druids' Camp
  45. Duen Hen
  46. Eldberg Lighthouse
  47. Elector's Square
  48. Elverum Lighthouse
  49. Est Tayiar
  50. Eternal Fire Chapel
  51. Fayrlund
  52. Ferry Station
  53. Ford
  54. Forest Hut
  55. Fornhala
  56. Freya's Garden
  57. Frischlow
  58. Fyke Isle
  59. Fyresdal
  60. Gedyneith
  61. Giants' Toes
  62. Glory Gate
  63. Grassy Knoll
  64. Grayrocks
  65. Grotto
  66. Gull Point
  67. Gustfields Farm
  68. Hanged Man's Tree
  69. Hangman's Alley
  70. Harpy Feeding Ground
  71. Harviken
  72. Heatherton
  73. Herbalist's Hut
  74. Hierarch Square
  75. Hindhold
  76. Holmstein's Port
  77. Honeyfill Meadworks
  78. House of Respite
  79. Hov
  80. Ifetogor Gate
  81. Inn at the Crossroads
  82. Isolated Hut
  83. Isolated Hut (Hindarsfjall)
  84. Isolated Shack
  85. Kaer Almhult
  86. Kaer Dhu
  87. Kaer Gelen
  88. Kaer Morhen
  89. Kaer Muire
  90. Kaer Nyssen
  91. Kaer Trolde
  92. Kaer Trolde Harbor
  93. Kimbolt Way
  94. Larvik
  95. Lighthouse
  96. Lindenvale
  97. Lofoten
  98. Lofoten Cemetery
  99. Logger's Hut
  100. Lornruk
  101. Lucian's Windmill
  102. Lurtch
  103. Lurthen
  104. Marauders' Bridge
  105. Marlin Coast
  106. Martin Feuille's Farmstead
  107. Midcopse
  108. Mill
  109. Miners' Camp
  110. Moldavie Residence
  111. Mudplough
  112. Mulbrydale
  113. Nilfgaardian Army Group 'Center' Camp
  114. Nilfgaardian Garrison
  115. Novigrad
  116. Novigrad Docks
  117. Novigrad Gate
  118. Old Watchtower
  119. Olena's Grove
  120. Oreton
  121. Oxenfurt
  122. Oxenfurt Gate
  123. Oxenfurt Harbor
  124. Palisade
  125. Portside Gate
  126. Rannvaig
  127. Ransacked Village
  128. Reardon Manor
  129. Redgill
  130. Refugees' Camp
  131. Road to Bald Mountain
  132. Rogne
  133. Royal Palace in Vizima
  134. Ruined Inn
  135. Ruined Tower
  136. Sarrasin Grange
  137. Sawmill
  138. Seven Cats Inn
  139. Southern Gate
  140. Spitfire Bluff
  141. St. Gregory's Bridge
  142. Stonecutters' Settlement
  143. Sund
  144. Svorlag
  145. Temerian Partisan Hideout
  146. Temple Isle
  147. The Bits
  148. The Descent
  149. The Heroes' Pursuit Kaer Trolde
  150. The Mire
  151. The Orphans of Crookback Bog
  152. The Pali Gap Coast
  153. Toderas
  154. Tor Gvalch'ca
  155. Toussaint
  156. Trail to Yngvar's Fang
  157. Tretogor Gate
  158. Troll Bridge
  159. Trottheim
  160. Urialla Harbor
  161. Urskar
  162. Ursten
  163. Vegelbud Residence
  164. Velen
  165. Wastrel Manor
  166. Western Gate
  167. Whale Graveyard
  168. Wheat Fields
  169. White Bridge
  170. White Eagle Fort
  171. Widow's Grotto
  172. Wild Shore
  173. Winespring Grange
  174. Woesong Bridge
  175. Wolven Glade
  176. Yantra
  177. Yngvar's Fang
  178. Yustianna's Grotto

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