Mutual of Beauclair's Wild Kingdom

mutual of beauclair's wild kingdom blood and wine dlc quests witcher 3 wiki guide 300px min
Type Secondary Quests
DLC Blood and Wine
Location Toussaint
Suggested Level 46
Prerequisite  none
Next Quest none

Mutual of Beauclair's Wild Kingdom is a Secondary Quest in The Witcher 3 Wild Hunt. This Secondary Quest is a part of the Blood and Wine DLC. Secondary Quests are optional Quests not required to finish the game. Some of these quests may have a bearing on certain Main Quests or may be a consequence of another Quest.

Mutual of Beauclair's Wild Kingdom begins when you reach the Trading Post northeast of the Coronata Vineyard

 

Contract for a Witcher/Witchers: Caravan Escort
To a witcher or witchers:
The Beauclair Coopers' Guild is seeking an individual or individuals willing to escort a merchant convoy through an area threatened by the "Great White Terror." More information can be obtained from Gaston Legaff at the merchants' camp in the forests to the north of Coronata vineyard.
Maugrim Poullain, Undersecretary for Threats and Risk Management, Beauclair Coopers' Guild.

 

The Witcher 3 Mutual of Beauclair's Wild Kingdom Objectives

  • Meet the merchants at the camp.
  • Using your Witcher Senses, investigate the campsite.
  • Find out more about the second victim.
  • Use your Witcher Senses to follow the basilisk.
  • use your Witcher Senses to follow the sounds.

"Beast needs to die."

  • Find the basilisk's lair.
  • (Kill Basilisk optional) Kill the basilisk with the Reaver's help.

 

Rewards for Mutual of Beauclair's Wild Kingdom in The Witcher 3

  • 200exp icon witcher 3 wiki guide 
  • 350 - 400crowns oren icon currency witcher 3 wiki guide 

 

Walkthrough for The Witcher 3 Mutual of Beauclair's Wild Kingdom

Reach the Trading Post northeast of the Coronata Vineyard. Once your quest begins. At the camp, Use your witcher senses within the search area to read the sign, examine the bodies, tracks and trails of blood. Eventually a cutscene will begin. You can continue to investigate the area wit your witcher senses to find out more about the second victim. Investigate the burn marks on the wood, the busted barrels. Geralt will then say he has enough scents to track the beast. Continue to use your Witcher Senses to follow the Basilisk. Follow the scent trail and the search area will continue to update on your mini map. You will eventually trigger a cutscene and will be faced with a decision about the Basilisk. 

  • Beast needs to die. Let's do it.
  • Basilisk's not to be killed. 

Choosing to spare the Basilisk will earn you 300  crowns oren icon currency witcher 3 wiki guide . You  an also choose too accept 50 crowns oren icon currency witcher 3 wiki guide more  after the dialogue ends and the quest will be completed without facing locaste.

Choosing to kill the basilisk will present two more objectives.

  • Find the basilisk's lair.
  • (Kill Basilisk optional) Kill the basilisk with the Reaver's help.

You will then need defeat Locaste to complete the quest. This will give you 400 crowns oren icon currency witcher 3 wiki guide

 

Mutual of Beauclair's Wild Kingdom Journal

While wandering around Toussaint, Geralt did not neglect his vocation and the true core of his existence, namely, pursuing and slaying monsters. Having found a notice on a notice board, posted by a merchant guild beset by some beast, the witcher decided to go to the appointed spot to learn about the details of the matter.
At his destination, Geralt found a ransacked camp. It looked as if it had been destroyed recently. He also happened on the bodies of two merchants. Their wounds had clearly been caused by a monster of ample size. While combing the surrounding area, the witcher happened on Count Borhis di Salvaress, who claimed the monster Geralt was tracking was a silver basilisk - the last surviving specimen of the subspecies which also happened to be the Count's wildlife roaming pet, a pet the nobleman desperately wished the witcher would spare. To make matters worse, it turned out the basilisk was also the quarry of a small company of Crinfrid Reavers.
While tracking the basilisk, Geralt found yet another corpse. As things stood, it seemed a band of crinfrid reavers was also hunting the basilisk. They had taken on a contract from a local guild and in there arrogance collected the fee in advance. Yet the mercenaries somehow took an immediate liking to Geralt, which I find hard to believe, as I am quite familiar with their type... They offered to join forces with the Witcher in fighting the beast and promised to share their reward with him once it was brought down.

 

The Witcher 3 Mutual of Beauclair's Wild Kingdom Notes & Trivia

  • Notes, Tips, Other Trivia for Mutual of Beauclair's Wild Kingdom.

 

 

The Witcher 3: Wild Hunt All Secondary Quests
A Bard's Beloved  ♦  A Dangerous Game  ♦  A Deadly Plot  ♦  A Dog's Life  ♦  A Dog’s Life  ♦  A Favor for a Friend  ♦  A Feast for Crows  ♦  A Final Kindness  ♦  A Frying Pan, Spick and Span  ♦  A Greedy God  ♦  A Knight's Tales  ♦  A Midnight Clear  ♦  A Portrait of the Witcher as an Old Man  ♦  A Towerful of Mice  ♦  A Walk on the Waterfront  ♦  Amidst the Mill's Grist  ♦  An Invitation From Keira Metz  ♦  At the Mercy of Strangers  ♦  Avid Collector  ♦  Big Feet to Fill  ♦  Big Feet to Fill: The Fifth Group  ♦  Big Feet to Fill: The First Group  ♦  Big Feet to Fill: The Fourth Group  ♦  Big Feet to Fill: The Second Group  ♦  Big Feet to Fill: The Third Group  ♦  Bitter Harvest  ♦  Black Pearl  ♦  Black Pearl (Quest)  ♦  Blood Ties  ♦  Cabaret  ♦  Caravan Attack  ♦  Carnal Sins  ♦  Ciri's Room  ♦  Deadly Crossing (I)  ♦  Deadly Crossing (II)  ♦  Deadly Crossing (III)  ♦  Death by Fire  ♦  Defender of the Faith  ♦  Drunken Rabble  ♦  Duck, Duck, Goosed!  ♦  Enchanting: Quality Has Its Price  ♦  Enchanting: Start-up Costs  ♦  Extreme Cosplay  ♦  Face Me if You Dare  ♦  Faithful Friend (Quest)  ♦  Fake Papers  ♦  Father Knows Worst  ♦  Fencing Lessons  ♦  Fists of Fury Novigrad  ♦  Fists of Fury: Toussaint  ♦  Fists of Fury: Velen  ♦  Following the Thread  ♦  Fools' Gold  ♦  For the Advancement of Learning  ♦  Forefathers' Eve  ♦  Funeral Pyres  ♦  Ghosts of the Past  ♦  Goodness, Gracious, Great Balls of Granite!  ♦  Gwent: Big City Players  ♦  Gwent: Never Fear, Skellige's Here  ♦  Gwent: Playing Innkeeps  ♦  Gwent: Playing Thaler  ♦  Gwent: To Everything - Turn, Turn, Tournament!  ♦  Gwent: Velen Players  ♦  Harassing a Troll  ♦  Haunted House  ♦  Hazardous Goods  ♦  Hey, You Wanna Look at My Stuff  ♦  Hidden Messages of the Nilfgaardian Kind  ♦  Highwayman’s Cache  ♦  Honor Among Thieves  ♦  In the Eternal Fire's Shadow  ♦  It Takes Three to Tango  ♦  Karmic Justice  ♦  Knight for Hire  ♦  Last Rites  ♦  Little Red  ♦  Looters (II)  ♦  Looters (III)  ♦  Love's Cruel Snares  ♦  Love’s Cruel Snares  ♦  Lynch Mob  ♦  Lynch Mob  ♦  Magic Lamp  ♦  Man’s Best Friend  ♦  Master Armorers  ♦  Master Master Master Master!  ♦  Message from an Old Friend  ♦  Missing in Action  ♦  No Place Like Home (Blood and Wine)  ♦  Novigrad, Closed City  ♦  Of Dairy and Darkness  ♦  Of Sheers and a Witcher I Sing  ♦  Of Swords and Dumplings  ♦  On Death's Bed  ♦  Out on Your Arse!  ♦  Paperchase  ♦  Practicum in Advanced Alchemy  ♦  Precious Cargo  ♦  Race: The Great Erasmus Vegelbud Memorial Derby  ♦  Races: Crow's Perch  ♦  Races: Swift as the Western Winds  ♦  Racists of Novigrad (I)  ♦  Racists of Novigrad (II)  ♦  Raging Wolf  ♦  Reason of State  ♦  Return to Crookback Bog  ♦  Rose on a Red Field  ♦  Strumpet in Distress  ♦  Suspicious Shakedown  ♦  Take What You Want  ♦  The Dwarven Document Dilemma  ♦  The Fall of the House of Reardon  ♦  The Flame of Hatred  ♦  The Gangs of Novigrad  ♦  The Hunger Game  ♦  The Perks of Being a Jailbird  ♦  The Taxman Cometh  ♦  The Truth is in the Stars  ♦  The Volunteer  ♦  The Warble of a Smitten Knight  ♦  The Words of the Prophets Are Written on Sarcophagi  ♦  There Can Be Only One  ♦  Thou Shalt Not Pass  ♦  Till Death Do You Part  ♦  Turn and Face the Strange  ♦  Twisted Firestarter  ♦  Vintner's Contract: Chuchote Cave  ♦  Vintner's Contract: Cleaning Those Hard-to-Reach Places  ♦  Vintner's Contract: Duchaton Crest  ♦  Vintner's Contract: Dun Tynne Hillside  ♦  Vintner's Contract: Griffin-in-the-Vines  ♦  Vintner's Contract: Rivecalme Storehouse  ♦  Warehouse of Woe  ♦  Wild at Heart  ♦  Wine Wars: Belgaard  ♦  Wine Wars: Consorting  ♦  Wine Wars: Coronata  ♦  Wine Wars: The Deus in the Machina  ♦  Wine Wars: Vermentino  ♦  Witch Hunter Raids  ♦  Witcher Wannabe  ♦  Without a Trace



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