Forefathers' Eve

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Type Secondary Quest
Location Velen
Suggested Level 7
Prerequisite A Towerful of Mice
Next Quest None

Forefathers' Eve is a Secondary Quest in The Witcher 3 Wild Hunt. Secondary Quests are optional Quests not required to finish the game. Some of these quests may have a bearing on certain Main Quests or may be a consequence of another Quest.

Forefathers' Eve can be obtained after completing A Towerful of Mice. The Pellar will approach you just outside Keira Metz's house in Velen and ask for your help in overseeing the safety of all the people taking part in the Forefathers' Eve ritual. 

 

During his travels through No Man's Land Geralt ran into the pellar once more. The strange fellow had a favor to ask of the witcher. He wanted Geralt to help him perform a cherished local peasant rite known as Forefathers' Eve. During this ritual, he explained, lost spirits are summoned and their deeds judged - fantastic material, by the way, for a poet looking to make his name with an atmospheric ballad. This Forefathers' Eve was set to be held at midnight on Fyke Isle, and Geralt, having no other plans and his curiosity piqued, promised to attend.

The Witcher 3 Forefathers' Eve Objectives

  • Meet the pellar in the stone circle on Fyke Isle at midnight.
  • Protect the ritual's participants.

If Geralt stands up for the pellar:

  • Defeat the witch hunters.
  • Defeat the wraiths.
  • Find the body of the pellar's father in the swamps using your Witcher Senses.
  • Burn the pellar's father's body.
  • Talk to the pellar.

 

Rewards for Forefathers' Eve in The Witcher 3

  • 50 Exp
  • 50 Crowns

 

Walkthrough for The Witcher 3 Forefathers' Eve

Locations: Fyke Isle, Blackbough, Pellar’s Hut
Characters: Pellar, Old Man Ambros
Enemies: Drowner, Water Hag, Witch Hunters, Wraiths, Rotfiends

The Pellar will approach you to request your assistance with protecting him from souls during the Forefather's Eve ritual at Fyke Isle. If you accept, your objective will direct you to the south-west side of the island, where a group of peasants are awaiting the ritual.

At the right time, the Pellar will begin the ceremony and a group of drowners will attack along with a Water Hag. You must protect the Pellar so lure them away from him.

Following, the Pellar's father, Ambros will be summoned as a ghost to discuss matters with The Pellar, but their conversation is disrupted by a group of Witch Hunters who believe the rite is necomancy. Here Geralt will make a choice. You can:

  • Disagree with the Witch Hunters and fight them
  • Bow out of the confrontation, which allows the Witch Hunters to end the ritual and makes the quest ends.


If you chose to fight, defeat the three enemies and allow the ritual to continue, now with the increased risk that the hallowed ground is a target for evil spirits. You now must fight three Wraiths. Once they are defeated, you will be tasked with finding Ambros's corpse and burning it to destroy its bindings.

The corpse can be found by crossing the Lake and looking around to the West of the Orphan Village. You will now see that the Pellar killed his father with a blunt hit to the head. Burn the corpse with Igni and return to The Pellar. You can comfort him about his actions, and then unlock him as a merchant.

 

The Witcher 3 Forefathers' Eve Notes & Trivia

  • Notes, Tips, Other Trivia for Forefathers' Eve.

 

The Witcher 3: Wild Hunt All Secondary Quests
A Bard's Beloved  ♦  A Dangerous Game  ♦  A Deadly Plot  ♦  A Dog's Life  ♦  A Dog’s Life  ♦  A Favor for a Friend  ♦  A Feast for Crows  ♦  A Final Kindness  ♦  A Frying Pan, Spick and Span  ♦  A Greedy God  ♦  A Knight's Tales  ♦  A Midnight Clear  ♦  A Portrait of the Witcher as an Old Man  ♦  A Towerful of Mice  ♦  A Walk on the Waterfront  ♦  Amidst the Mill's Grist  ♦  An Invitation From Keira Metz  ♦  At the Mercy of Strangers  ♦  Avid Collector  ♦  Big Feet to Fill  ♦  Big Feet to Fill: The Fifth Group  ♦  Big Feet to Fill: The First Group  ♦  Big Feet to Fill: The Fourth Group  ♦  Big Feet to Fill: The Second Group  ♦  Big Feet to Fill: The Third Group  ♦  Bitter Harvest  ♦  Black Pearl  ♦  Black Pearl (Quest)  ♦  Blood Ties  ♦  Cabaret  ♦  Caravan Attack  ♦  Carnal Sins  ♦  Ciri's Room  ♦  Deadly Crossing (I)  ♦  Deadly Crossing (II)  ♦  Deadly Crossing (III)  ♦  Death by Fire  ♦  Defender of the Faith  ♦  Drunken Rabble  ♦  Duck, Duck, Goosed!  ♦  Enchanting: Quality Has Its Price  ♦  Enchanting: Start-up Costs  ♦  Extreme Cosplay  ♦  Face Me if You Dare  ♦  Faithful Friend (Quest)  ♦  Fake Papers  ♦  Father Knows Worst  ♦  Fencing Lessons  ♦  Fists of Fury Novigrad  ♦  Fists of Fury: Toussaint  ♦  Fists of Fury: Velen  ♦  Following the Thread  ♦  Fools' Gold  ♦  For the Advancement of Learning  ♦  Funeral Pyres  ♦  Ghosts of the Past  ♦  Goodness, Gracious, Great Balls of Granite!  ♦  Gwent: Big City Players  ♦  Gwent: Never Fear, Skellige's Here  ♦  Gwent: Playing Innkeeps  ♦  Gwent: Playing Thaler  ♦  Gwent: To Everything - Turn, Turn, Tournament!  ♦  Gwent: Velen Players  ♦  Harassing a Troll  ♦  Haunted House  ♦  Hazardous Goods  ♦  Hey, You Wanna Look at My Stuff  ♦  Hidden Messages of the Nilfgaardian Kind  ♦  Highwayman’s Cache  ♦  Honor Among Thieves  ♦  In the Eternal Fire's Shadow  ♦  It Takes Three to Tango  ♦  Karmic Justice  ♦  Knight for Hire  ♦  Last Rites  ♦  Little Red  ♦  Looters (II)  ♦  Looters (III)  ♦  Love's Cruel Snares  ♦  Love’s Cruel Snares  ♦  Lynch Mob  ♦  Lynch Mob  ♦  Magic Lamp  ♦  Man’s Best Friend  ♦  Master Armorers  ♦  Master Master Master Master!  ♦  Message from an Old Friend  ♦  Missing in Action  ♦  Mutual of Beauclair's Wild Kingdom  ♦  No Place Like Home (Blood and Wine)  ♦  Novigrad, Closed City  ♦  Of Dairy and Darkness  ♦  Of Sheers and a Witcher I Sing  ♦  Of Swords and Dumplings  ♦  On Death's Bed  ♦  Out on Your Arse!  ♦  Paperchase  ♦  Practicum in Advanced Alchemy  ♦  Precious Cargo  ♦  Race: The Great Erasmus Vegelbud Memorial Derby  ♦  Races: Crow's Perch  ♦  Races: Swift as the Western Winds  ♦  Racists of Novigrad (I)  ♦  Racists of Novigrad (II)  ♦  Raging Wolf  ♦  Reason of State  ♦  Return to Crookback Bog  ♦  Rose on a Red Field  ♦  Strumpet in Distress  ♦  Suspicious Shakedown  ♦  Take What You Want  ♦  The Dwarven Document Dilemma  ♦  The Fall of the House of Reardon  ♦  The Flame of Hatred  ♦  The Gangs of Novigrad  ♦  The Hunger Game  ♦  The Perks of Being a Jailbird  ♦  The Taxman Cometh  ♦  The Truth is in the Stars  ♦  The Volunteer  ♦  The Warble of a Smitten Knight  ♦  The Words of the Prophets Are Written on Sarcophagi  ♦  There Can Be Only One  ♦  Thou Shalt Not Pass  ♦  Till Death Do You Part  ♦  Turn and Face the Strange  ♦  Twisted Firestarter  ♦  Vintner's Contract: Chuchote Cave  ♦  Vintner's Contract: Cleaning Those Hard-to-Reach Places  ♦  Vintner's Contract: Duchaton Crest  ♦  Vintner's Contract: Dun Tynne Hillside  ♦  Vintner's Contract: Griffin-in-the-Vines  ♦  Vintner's Contract: Rivecalme Storehouse  ♦  Warehouse of Woe  ♦  Wild at Heart  ♦  Wine Wars: Belgaard  ♦  Wine Wars: Consorting  ♦  Wine Wars: Coronata  ♦  Wine Wars: The Deus in the Machina  ♦  Wine Wars: Vermentino  ♦  Witch Hunter Raids  ♦  Witcher Wannabe  ♦  Without a Trace



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